
Jocul este un simulator mmo in spatiu ,poate fi jucat si single player fara conectivitate la internet ca Squadron 42- varianta single player
Star Citizen - varianta online - multiplayer
Producator : Chris Roberts ( Freelancer, Wing Commander etc )
Firma : Cloud Imperium Games
Game Engine : moddified version CryEngine 3
Data lansarii : !?! late 2014 , noiembrie 2014 , ianuarie/februarie 2015. !?!
Fundung : crowfunding - campania Kickstarter : din octombrie 2012 - a reusit sa stranga 7 mil $ , in prezent campania de finantare depaseste 36 de milioane de $ , fiind astfel jocul in care s-au investit cei mai multi bani .
Release Modules : - Hangar Module - 29 august 2013 - a fost lansat
-
- The Dogfighting Module (estimated Q1 2014[23]) will allow a limited number of early backers to playtest the ship combat portion of the game against other players.
- The Social/Planetside Module (estimated March–April 2014) will allow backers to experience the 1st person non-combat planet based environment, consisting of various shops and bars.
- Squadron 42/Singleplayer Alpha (estimated August 2014) – little is known at this stage, but it is understood that this module will allow backers to try out the branching single player campaign (known as Squadron 42).
- Persistent Universe/Beta (estimated end of 2014) – again little is known at this stage, but it is understood that this module will allow backers to access a Beta version of the massively multiplayer persistent universe (known as Star Citizen).
- Final Release (estimated early 2015) – Full commercial release of both Squadron 42 and Star Citizen.
TIMELINE :
- 2075, May 3
- Dr. Scott Childress and his team at RSI have completed the first self-sustaining quantum drive engine, capable of achieving 1/100th the speed of light.[1]
- 2113
- RSI patented [2] terraforming technology and designed a machine that can “process the atmosphere of a planet to convert it to a sustained oxygen environment, making it habitable for humans.”[3]
- 2120
- Terraforming of Mars begun.[4]
- 2125
- Great Mars Tragedy - 4876 scientists died after atmosphere collapsed on Mars.[5]
- 2140
- RSI introduced first commercially available starship - Zeus, a short-range explorer ship.[6]
- 2157
- Mars was successfully terraformed and officially classified as an oxygen-sustaining environment. Memorial built to honor those killed in the Mars Tragedy.[7]
- 2214
- New version of the RSI engine released, allowing travel up to 1/10th the speed of light. More ships exploring our solar system.[8]
- 2232
- Artemis Launched. First attempt to have a manned spacecraft fly (slow-burn) to the nearest star system. Captain, crew and thousands of volunteer colonists are placed in stasis for the flight. Ultimately the ship disappears.[9]
- 2262
- A series of ships inexplicably disappear in the same area of space. Drawing comparisons to the Bermuda Triangle, the government declares the Neso Triangle a no-fly zone. There is much more myth and conjecture about why this happens than there are hard facts.[10]
- 2271
- After almost ten years of study, Nick Croshaw goes to investigate the Bermuda Triangle-esque Space Anomaly and discovers the first jump point, becoming the first human to travel to another system and the godfather of the modern Navjumpers.[11]
- 2380
- Croshaw System has been terraformed. The search for new jump points signifies the beginning of Humanity’s expansion to the stars. The Earth’s social and political differences are set aside. We are united in our desire to strike out into the stars. The United Nations of Earth (UNE) is born.[12]
- 2438
- First Contact. It is considerably less cinematic or romantic than many had dreamed of. An explorer encounters a Banu in Davien. He is just as surprised as we are. The Banu are also just beginning to expand into the universe. General Neal Socolovich delegates and negotiates the first intergalactic peace and trade treaty.[13]
- 2460
- Through expansion and terraforming, there are vast amounts of land and territory for humanity to move to. Earth is overcrowded, so more and more people are leaving to stake their claim out in the universe.[14]
- 2516
- Terra settlement established. Found at a confluence of jump points, it’s a perfect nexus.[15]
- 2523
- 70% of humans live off-world. They feel that they deserve equal representation in UNE proceedings. The government changes form once again, becoming the United Planets of Earth (UPE). The new government will be run by a tribunal; a High-Secretary (responsible for maintaining the infrastructure), High-General (responsible for expansion and protection), and a High-Advocate (responsible for maintaining the law).[16]
- 2530
- Discovery of the Xi’An Empire. We stumble into their territory without knowing and are about to start terraforming. High-General Volder receives criticism for being too aggressive, while there is muscle flexing and threats from both sides. A cold war of sorts begins, with occasional casualties, but not full-on open conflict.[17]
- 2541
- In the leedward systems, humanity discovers a war-like race called the Tevarin (about 150-200 years behind Earth technologically) who have control over several systems. Each Tevarin planet is its own entity with very little interaction with each other, similar to warring tribes. UPE decides to annex them to prevent them from attacking us and to ‘civilize’ them in the process. Colonel Ivar Messer, a brilliant and ruthless strategist, distinguishes himself in the Battle of Idris IV. He quickly becomes the pride of the military and the face of the War.[18]
- 2546
- Messer, now promoted to commander, brings the captured Tevarin leader to the UPE floor. He rides the popularity of his victory to become High-General. Claiming the Tribunal is an outdated system and cultivating a fear of the Xi’An, Messer proposes the creation of a new single office with the title of Prime Citizen. Upon election as the first (and last) Prime Citizen, it isn’t long before he restructures the government into the new United Empire of Earth (UEE) and anoints himself Imperator, ushering on in an age of unprecedented expansion and colonization.[19]
- 2603-2610
- The Second Tevarin War. Repopulated after hiding on the Fringe, the Tevarin have spent the last fifty years building their forces for the sole purpose of retaking their homeworld Kaleeth (renamed/resettled by the UEE as Elysium IV. While theirs is a cause that some humans could support, the UEE isn’t about to give up territory. Realizing that they can’t win, the Tevarin decide to make a final desperate push to scuttle their ships on Elysium IV. If they can’t live there, they will die there.[20]
- 2638
- Senator Assan Kieren of Terra publicly decries the pro-military agenda of the UEE and its unconditional support of the military-industrial complex. He calls for another vote of sovereignty for Terra and its adjacent systems. Imperator Messer XI wields the UEE’s brutally efficient propaganda machine to discredit and destroy Kieren, who disappears soon after. There are rumors that he is murdered, but nothing can be proven.[21]
- 2681
- The Vanduul, a nomadic leeward race in the west, starts raiding our new settlements in the Tevarin systems and disappearing. They seemingly have no homeworld; each Vanduul clan is a roaming fleet, making them exceedingly hard to catch.[22]
- 2715-2788
- The military regime reaches a plateau. While the human populace has been somewhat beaten into submission, there’s a current of subversion in the culture. People are starting to see the cracks in the system. Activist groups launch attacks against the political/propaganda machine. The military is stretched thin, bracing for war with Xi’An, chasing down Vanduul raiders, and trying to maintain security on the human systems. The Imperator’s power is waning.[2]
- 2789
- In a daring act of defiance, peace is independently brokered with the young Xi’An Emperor Kray by Senator Terrence Akari of Terra, who refuses to fight open war on his doorstep. Terra blasts Earth for being imperialistic and short-sighted. Xi’An looks at the situation as a potential way to create a divide in the Human Empire.[23]
- 2792
- The Massacre of Garron II. A terraforming Corp begins to terraform an inhabited planet. The inhabitants weren’t star-travellers, just a developing race, which get wiped out from the atmo-processors. The corp vehemently denies that the aliens were capable of conscious thought. Activist vid-footage of the aliens’ rational behavior is leaked to the Spectrum. It is also revealed that the terraforming Corp is closely tied to the Benevolent Imperator’s family. That’s the final straw; the people rise up and overthrow of the government. Erin Toi of Earth becomes the new Imperator and promises an age of enlightenment and social consciousness.[24]
- 2795
- The Fair Chance Act is ratified, decreeing that is a capital crime to attempt to terraform planets with developing creatures. These planets are to be left alone to give the species a chance to advance/evolve.[25]
- 2800
- UEE builds The Ark, a repository of information and culture located in space for all the races in the universe. It is seen by some as an attempt at reparation.[26]
- 2872
- In response to criticism that humanity is only interested in greed and blood, the UEE embarks on its greatest achievement: a SynthWorld, converting a lifeless rock into a life-sustaining planet. Construction begins in Chronos System. It is viewed as the current era’s legacy. A massive undertaking, it will take decades, maybe centuries to complete.[27]
- 2920
- The SynthWorld Project is moving slowly and it’s draining the Empire economically. This is the point where our reach starts exceeding our grasp. The disparity between the rich and the poor is reaching an all-time divide, and the poor are reacting with greater and greater frustration. The Vanduul attacks are growing in frequency and the UEE doesn’t seem to be doing a thing about it.[28]
- 2942
- Today[29]
United Empire of Earth
Once humanity began to expand into the stars, the governments of Earth slowly began to realize that, politically, the individual governments of the various countries wouldn’t be able to maintain themselves in the bright future ahead. It wasn’t until the year 2380 that the governments of Earth decided to put aside their social and political differences and unify as a single governing entity named the United Nations of Earth (UNE).Over the next century, more and more people began to move off-world and start over in freshly terraformed worlds. By the 26th century, almost 70% of the human population lived on other planets in other systems. Those living off-world felt like they were not being equally represented in the government and began to petition the UNE for reform. Finally, in 2523, the UNE responded by transforming itself into the United Planets of Earth. This new political structure introduced the Tribunal of the high secretary (responsible for maintaining the infrastructure), high general (responsible for expansion and protection), and high advocate (responsible for law enforcement) at the top of the pyramid[1] and a senate composed of Delegates representing all of the human planets around the galaxy.
2541: The UPE got its first real challenge when prospectors discovered the Tevarin, a warrior-race who ultimately sparked the first of two wars with the humans. During that time though, the War elevated the courageous actions of a ambitious young officer named Ivar Messer. Used as a poster-child for recruitment, Messer parlayed his newfound fame into a political career. His passion and ruthlessness quickly paved the way to the High-General position. During his time in office, Messer was critical of the Tribunal system, citing that the system was mired in endless debate when sometimes a direct course of action was preferable. He began to lobby for the creation of a First Citizen position, a single voice to hear the arguments but ultimately make the call. Of course, he was shocked and honored to be asked to ascend to the rank himself.
At the dawn of the 27th century, the remaining Tevarin, driven to the outskirts of the galaxy, were organized under a new Tevarin Warlord named Corth’Thal who launched an attack against their old enemies. The Second Tevarin War cemented Messer’s power. He stripped the High-Secretary and High-Advocate of their powers and declared himself Imperator of the new United Empire of Earth.
For nearly two centuries, the UEE expanded into the universe, snatching up worlds and terraforming them at an unsettling rate. All the while, Messer’s power and title transferred down through his children, each seemingly more cruel and greedy than the last. It was a time of military oppression and fascism. The Imperator even used the threat of war with the Xi’An and Vanduul to subjugate the populace. Resistance was growing however. Representatives from Terra repeatedly tried to speak out against the Imperator and lobbied to secede, most disappeared shortly after.
It wasn’t until the infamous Massacre of Garron II that the resistance really sparked a public outcry. A small planet brimming with life, Garron II was sold to a terraforming outfit by Imperator Messer XIX. The atmospheric processing wiped out every living thing on the planet. When vid-footage of the atrocity hit the Spectrum, the public had finally had enough. Riots broke out. Underground Resistance movements attempted to fan the flames of revolution, finding unlikely allies in the Xi’An Empire who helped smuggle insurrectionists around UEE space. On May 3, 2792, the Imperator was overthrown.[2] Erin Toi claimed the rank and restored the Tribunal system. The Imperator was no longer a hereditary autocrat but an elected position with a ten year term limit.
The new UEE tried desperately to make amends for centuries of abuse. The Fair Chance Act, which prohibited terraforming on planets with an established chain of life, was quickly enacted to prevent events like Garron II from happening again. The UEE built The Ark as a repository (and attempt at reparations with the various alien civilizations they had antagonized) for galactic knowledge. And finally began construction on the Synthworld (Project Archangel) as a final alternative to having to terraform ever again.
To the present, the government has been maintaining these same policies. The Synthworld has largely been an unstable failure despite repeated efforts to get the project back on track. The money has started to dry up, the military is spread too thin.
The cracks are starting to show.
UEE Government Structure
Sovereignty Map
Advocacy
I heard the beep before the door exploded. The force bounced me off the window. The world swirled away from sight and sound. By the time the smoke and my vision cleared, there was a gun in my face with the Advocacy Agent on the other side. | ” | |
While the Advocacy does handle fugitives, they have been known to outsource to the Bounty Hunter Guild.
Alien Races :
Banu -
Banu (pronunciation: /BAH-new/) are the first interstellar species encountered by humans.
Homeworld
Edit
Baachus. At least the UEE
thinks so because this is the world where the Banu convene for
‘Gatherings’ (which isn’t often). A fact the Banu evade with aplomb.
Political System
Edit
Republic of Planet-States, each run under its own political system.
The leaders (or selected representatives) of each planet will gather for
a quorum to discuss/debate legal and trade issues that affect the
entire species. Otherwise, each is left to their own devices to succeed
or fail.
Diplomatic Status
Edit
- UEE : Friendly
- Terra : Friendly
- Xi’An : Friendly
- Vanduul : Precarious but friendly. This breaks down to a planet-by-planet basis but generally the desire for money and trade outweighs loyalties and grudges.
- Kr’Thak :
Military
Edit
The Banu can pull together a formidable fighting force if needed, but
they do not have a dedicated standing army. Instead, the Banu Militia
keeps the (relative) peace on a day-to-day basis within their systems.
This militia operates on a rotational basis, drawing volunteers (even
some criminals) from the various inhabited planets within the system to
keep an eye on things in space. To call their approach to law
enforcement ‘fast and loose’ is an understatement.
Crime
Edit
Religion
Edit
Multiple. Unsurprisingly, the two deities with the greatest following
are Cassa, the Patron of Luck, and Taernin, the Great Traveller.
The Protectorate’s spiritual center is located in the Trise System. While the Gatherings on Bacchus handle the legal and political, “The Council” is responsible for the social and moral dictums that define and direct Banu society.
Their calling requires pure objectivity when dealing with their own race, so they are separated from the rest of their people in so much as is possible.
There are no great Banu pilgrimages, though, so do not expect worshippers to flock to the system. That the Council must be separate from the rest of society is law. Banu monk equivalents do produce elaborate copper-based artwork which has a certain kitsch value; their healers concoct a variety of medicines which have been shown to have a positive effect on Human disease.
History
Edit
Humanity’s first interstellar friends. Discovered by a NavJumper
named Vernon Tar who was out exploring and nearly started a war by
taking a shot at the Banu pilot (we helped smooth that over)[1].
That Banu, as it turned out, was on the run from local officials for
embezzling funds. Once our two civilizations came together and signed
the first Interstellar Peace & Trade Accord,
we began to trade technology and help each other expand into the
universe. Once they spread out, they formed the Banu Protectorate to
oversee all of their systems.
The Banu are the traders, the culture-hounds of the universe. Their planets are varied and colorful. Many tales of intrigue start in the murky back alleys of Banu cities.
Personality Traits
Edit
Trade is the name of game in the Banu systems. While each of the
planets boast their own specific flavor of culture and tradition, a love
of money and trade bind them all. Banu worlds are vibrant, dangerous
places with criminals and nobles brushing shoulders in the various
marketplaces. Anything can be found with the Banu if you have the
credits.
Having said that, we should also note that this doesn’t describe every single Banu; just most of them. You can create a Banu who despises the whole profit-oriented focus, or an impetuous Xi’An. But they probably have difficulty fitting in their society.
Vanduul
The Vanduul are a race in Star Citizen. They are highly aggressive and appear to travel the galaxy in hordes raiding colonies to survive.Humanities first contact with the Vanduul in the Orion system raised many questions. They did not act in a typical raider manner, not even bothering to destroy the colony's communications tower, they also left some items of value in favor of trivial and/or useless objects.[1]
“ | The Vanduul motivation is not pure bloodthirstiness - they're after resources, rather than just kill tallies. So they're more interested in getting you out of the way quickly than just running around playing whack-a-pilot. | ” |
–Rob Irving[2]
|
Social System
Edit
Again, little is known about the Vanduul social system other than
they disperse into different hordes. When the captured Vanduul
carrier-ship designated X12 was studied, DNA analysis uncovered a wide
range of genetic diversity implying social interaction beyond the single
horde. Also notable, all bodies studied from X12 are male, further
suggesting that there must be some central convergence of Vanduul groups
where mating and other co-operative activities take place.[3]Kr'Thak
Humans have had no contact with the Kr'Thak. What is known to the UEE about the Kr'Thak comes only from the Xi'An. The Xi'An and Kr'Thak have been enemies for seven hundred years and for the UEE to try and make contact with their allies' enemy is not viewed as a bright political move.
The Kr'Thak's home system is called Krell and it is located on the other side of the Xi'An Empire thus making it even more difficult to make contact with them.
They are a space-faring, nomadic race that own several solar systems, but migrate around them.[citation needed]
Chris Roberts resolved the mystery surrounding the name of the race (Krell vs. Kr'Thak) on Friday March 8, 2013:
“ | The Krell System is where the Kr'Thak come from. [...] Maybe you would call them the Krell, because they came from the Krell system, but their proper name is the Kr'Thak. | ” | |||
–Chris Roberts[1]
TevarinPronunciation : / TEV-are-inn /
History
Humanity’s first interstellar enemy … and second.[1]
The UPE
first established contact with the space-faring civilization in 2541.
While not as technologically advanced as us, the Tevarin were beginning
to strike out into the universe. A proud, martial society, the Tevarin
wanted what we had and struck first. While the battlegrounds never
threatened Earth or Terra,
what the Tevarin lacked technologically, they more than made up for in
strategic brilliance and endurance, causing the war to last over four
years. The turning point was the infamous Battle of Idris IV, which introduced a young officer, Ivar Messer, to the populace of the UPE.
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